Game player dating
Game player dating - xkcd dating a librarian
This is still very early on in development—founder and director Finn Brice says a formal announcement is "maybe quite a way off", and suggests that it's around a three-to-four year project in total.
"We went really deep, it’s quite scary," laughs Brice.
It’s very us." When it comes to world building, Brice says the game is pretty far along.
"We have an entire game world, and in fact the entire game world minus a couple of areas is entirely explorable, and you can move around it. We know far too much about all of their personalities.""We had personality tests done for all of them!
"Most of the people around here are very young, and I think this is a game that comes out of their personal experiences, so it definitely has that going on." The idea of a magic school combined with the game's look led people to assume Spellbound was inspired by the anime Little Witch Academia, but that's not the case, as the developers told me before.
Baylis elaborated on why people made that comparison during our conversation last week.
I think the biggest thing we learned from Stardew Valley is that there’s an inherent value in [having] a game world that’s just charming to be in.
Before you even start talking about the gameplay and the mechanics and everything else, am I in love with this game world? How do I put together a game world that really hits home, [that] I just want to spend my time in?
"This project is really a culmination of what we do, in bringing games forward and addressing lots of them in one project," Brice explains.
"That said, while visually it’s drawing on a lot of games of yesterday, it’s very unique.
""But inside and on top of that there’s a bunch of different facets of gameplay, and I think all of those are drawn on in individual games as well," Brice continues.
As it currently stands, the game's combat will draw from 2D Zelda games.
You might get a few hard knocks.""We want people to say, 'oh, this is too real.